Let all the puppets have cake

Back to game technology, sort of.

One of HABTIC's most valuable assets was its coaching system. It provided hours of full skeletal animations for the coaches, making them look human and still managing to work on mobiles.

Dephion Technologies wanted to capitalize on that. So I created TEX: a context-aware animation orchestration library that intelligently remixes and creates animation streams across large crowds.

It's currently being presented to market players such as Ubisoft and Electronic Arts. Will keep you posted on its future, but if it goes well, there will be signs...