I started writing game reviews nearly twenty years ago. It was the beginning of a love-hate relationship with publishers, editors, PR firms, and social media.
It took me 15 years to fully disengage from that world, to reach the point where social media contacts weren't a work necessity. What I found is that once I got past my work, I had nothing to tell these people. Unless I was talking about my projects, or the stuff I had to sell, I had no use for you lot.
While others had mastered the art of breaking down their lives in easily digestible, post-sized nuggets, I simply couldn't get the hang of it. I tried, and my lack of success, my inability to click with this brave new world of food pictures and weird holiday memory flexing vexed me. I tried Facebook, Instagram, Twitter, Reddit, and anything else that was hip at the time and didn't survive the sands of time.
Still, I was fighting a losing battle. While everyone else around me build followings and gained traction, interacted with their user base and expanded their reach, I just scoffed at the empty, mechanical requirements of entertaining masses that just didn't seem to care much. Eventually, and by that I mean about 12 hours ago, I found peace and let go. I learned to stop worrying about social media.
Here I am today. I have nothing to sell, and I think my blog-creating midlife crisis is done. I do have things to say, but they don't really fit well with your formats. So to hell with your formats. Here's my blog. I'll link my posts, meandering fancies, and short stories on social media, where you can decide whether they're worth the click.
I'll keep bugging people on Twitter because I've had many decent interactions with writers and game developers alike. I'll keep my Reddit account alive. Mostly, I'll be developing the content of this blog. Not for you, but as my repository of thoughts. I'll share what I think you can relate to. Most of it will offend.
If that's the case, read my sidebar. Otherwise, welcome to my little asocial corner of the Internet.